I didn’t really get much achieved yesterday as I kept getting distracted by various things such as Breaking Bad and the Steam Summer Sale; I’ve played A LOT of The Binding of Isaac. I did manage to implement some big changes to the game code though, for example when the player dies it now resets… Read more »
Posts Tagged: Fireball
Dragons at Dawn: Leaps and Bounds
Yesterday I made a huge amount of progress on Dragons at Dawn, so much in fact that if I did my normal style update about everything I’ve changed, it would go on for a while. To keep things short and sweet I’ll just bullet point them with a short description afterwards. Improvements to the parallaxing… Read more »