Dragons at Dawn: End Level Screen

Posted by & filed under Dragons at Dawn, Game Development.

Yesterday I managed to implement an entirely new section to the game, previously when you completed a level the game would just load the next level and you would be off on another adventure again, now the game loads an end level screen that displays some stats to the player. Currently the game displays the… Read more »

Dragons at Dawn: First Look

Posted by & filed under Dragons at Dawn, Game Development.

I’ve been able to work on Dragons at Dawn a bit more since my last update. Now the majority of the pre-game code is completed I’ve been able to turn my attention to the game itself. Yesterday I managed to complete quite a large and complex part of the code, the level loader. I’ve gone… Read more »

Dragons at Dawn Project

Posted by & filed under Dragons at Dawn, Game Development.

Dragons at Dawn was originally a game I developed for a University module using web technologies such as HTML5 and JavaScript. While I was proud of the game I made I felt that I could do so much more with it, this is why I have decided to remake the game in the Java programming… Read more »