Posted by & filed under Dragons at Dawn, Game Development.

I realised the other day that I haven’t posted a Dragons at Dawn update in a while, this isn’t because I haven’t been working on it and therefore have nothing to show, it’s in fact been the opposite!

I don’t want to give too much away from what I’ve been working on as it kind of all goes together in one big update, so I will leave you with a sneak peak of the new level design I have been working on. The design is supposed to represent a form of hell and we all know what exists in hell; bad things!


(Due to moving blogs I have lost the original image)


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