I’ve decided to move all the Dragons at Dawn development posts to my main blog, thinking about it in hindsight it didn’t make much sense to create a separate blog for it. Perhaps when Dragons at Dawn becomes full game I can go back to having a separate website to keep track of high scores, change logs and I am sure many other things.
As for actual development of the game, I haven’t worked on it that much in the last week as I have been watching a lot of the Olympics which has distracted me from coding but what little work I have managed to do has been on the ability points system. I’m currently working on the best way to allow the player to upgrade their character. This is pretty much the last feature that I want to implement before designing levels and eventually releasing an Alpha version of the game. So watch this space.